![]() ![]() The victims wind up subjected to grisly rituals, torture, and outright murder. Leon arrives at a small mountain village, armed with limited intel, only to find a mysterious cult kidnapping backpackers and even local law enforcement. Resident Evil 4 is very much a gameplay-first entry in the franchise, for better or worse. The President's daughter is kidnapped, and the government's recourse is to send one agent to investigate? There's a relatively spurious explanation offered via text files revolving around wanting to keep the event hidden from the public as well as potential spies, but this lack of plausibility permeates through much of the game. From the very outset, it's a bit of an odd premise. agent Leon Kennedy has arrived to investigate the whereabouts of Ashley Graham, the U.S. Resident Evil 4 is set in an unnamed Spanish mountainous region, where U.S. I will say that I think Resident Evil 4's story is probably its weakest aspect (and that's not to say it's terrible by any means). However, I will note that there's something new for everyone here, whether you're a veteran of the original games or coming in for the first time as part of the remake wave. Resident Evil 4: Story (Spoiler Free)Ĭovering Resident Evil 4's story is tough without leading into spoiler territory, and naturally, we don't want to ruin the game's surprises. Comparing the original Resident Evil 4, which was utterly impressive in its day, to what we have now is almost like comparing a horse-drawn cart to a Tesla. The Resident Evil team continues to light the way for some of the industry's heavyweights with large catalogs of classic games. A huge array of toys and weapons await players to deal with the game's various mutated threats, and the game's art direction and cutting-edge tech complement each other with orchestral precision. Without spoiling, some of the original game's boss battles and enemies just work so much better with modern technology powering the experience, elevated ever further by the game's impressive dynamic gore physics and destructible environments. The sheer quality makes the novelty more than worth it for me. I had no issue gunning for visual quality over performance playing Resident Evil 4. And if you don't want to sacrifice frames, you can always tweak the settings to tailor your experience. And there are a couple of areas in the game besieged by heavy weather effects that impact performance, but it's an acceptable trade-off for something that just looks so damn pretty. ![]() You may see some jitter if you spin the camera really quickly, too. The game runs with an uncapped frame rate that targets 60 FPS, and generally speaking, it offers an incredibly smooth experience.Įven with resolution mode turned on and ray tracing maxed out, the game retains smooth performance overall - although, on occasion, I noticed textures would get stuck in a lower-resolution compressed mode for a second or two before loading in. I'm thrilled to note that Resident Evil 4 performs excellently across Xbox Series X and Series S, bucking a trend that often sees the Series S versions left far behind the curve. Noteworthy sequences from the game's original take on new life thanks to the power and performance of the RE Engine, and Capcom uses every tool at its disposal to really elevate some of the original's classic set pieces. Volumetric mist and realistic shadows make the game's meticulously sculpted environments screenshot-worthy at every turn. For most of the game, I played in performance mode with ray tracing turned on, trading some resolution sharpness for stunning dynamic lighting that served to make Resident Evil 4 one of the most stunning games I've laid eyes on. You can enable ray tracing in both resolution mode and performance mode as well. You can disable the game's more complex hair textures, for example, to claw back some overheads for general performance, for example. It helps a ton that Resident Evil 4 offers players on Xbox Series X and S a variety of visual tweaks to help tailor your experience to your liking. It's the only console implementation of ray tracing I've seen that doesn't prohibitively impact performance. And what exactly do I mean by "least intrusive," you might ask. Resident Evil 4 is perhaps most notable for its ray tracing implementation, which I would argue is the best and least intrusive I've experienced in a modern game so far. Resident Evil 4 continues RE Engine's winning streak, meticulously balancing visual depth and performance on the new-gen systems. Not to call out anyone specifically, but launching rough and patching later seems to be standard practice in 2023, but it seems Capcom has decided to buck the trend. Recent releases from various major publishers have often had one thing in common: shoddy launch performance. ![]()
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